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12-10-2009, 04:02 AM
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#1
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Mega Man 10
December 9, 2009 - The latest, upcoming issue of Nintendo Power has revealed that Capcom is working on the official sequel to Mega Man 9: Mega Man 10 is coming to the WiiWare channel early next year.
This revelation of this sequel is completely unsurprising considering Capcom's strategy of producing many sequels once an engine is built (Mega Man Battle Network, Phoenix Wright, and Street Fighter II, anyone?). Mega Man 10, according to the preview Nintendo Power released on the web today, will use the same 8-bit style that Mega Man 9 utilized earlier this year.
Expect new levels, new challenges, and new enemies, like Sheep Man, a boss character that will shock players with its electrical attack. Mega Man will be playable as will Proto Man, but the preview teases a third playable character that's being kept under wraps.
Watch for more on Mega Man 10 for Wii in the coming weeks.
Source: IGN
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12-10-2009, 04:21 AM
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#2
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Re: Mega Man 10
I didn't play MM9, are these game multiplayer at all?
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12-10-2009, 05:40 AM
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#4
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Re: Mega Man 10
Nice contribution, care to elaborate?
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12-10-2009, 10:41 AM
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#5
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Re: Mega Man 10
That's great! I still haven't played part nine though...
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12-10-2009, 03:42 PM
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#6
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Re: Mega Man 10
megaman 9 had downloadable content, such as an endless mode and hero and superhero mode. (hard and very hard) Megaman 10 may have some of this
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12-11-2009, 05:37 AM
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#7
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Re: Mega Man 10
My friend found this page.
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12-11-2009, 12:22 PM
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#8
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Re: Mega Man 10
cool deal, i likely mm9, brutally hard, but for the right reasons (not because of some crappy control issues). good, challenging platformer, the way they should be.
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12-11-2009, 02:26 PM
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#9
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Re: Mega Man 10
I liked Mega Man 9, but I also never beat it. And I wouldn't buy Mega Man 10 because if I want to play Mega Man I will play 9. Until I beat it anyway, which will likely never happen.
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TMT Raps
Quote:
Originally Posted by Dudebro
I have no idea what's going on but it's kind of weird.
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12-12-2009, 02:59 PM
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#11
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Re: Mega Man 10
i hope megaman can charge his shots and slide in this one, dont know why they didnt add that in MM9
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12-12-2009, 04:06 PM
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#12
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Re: Mega Man 10
For the retro feel.
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12-12-2009, 11:54 PM
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#13
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Re: Mega Man 10
Sheep man has nothing on hard man.
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12-13-2009, 12:19 AM
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#14
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Re: Mega Man 10
Quote:
Originally Posted by drunkninja
Sheep man has nothing on hard man.
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hard man=worst name for a robot master ever. i do not need to explain why.
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12-13-2009, 01:29 AM
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#15
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Re: Mega Man 10
Quote:
Originally Posted by brawlmaster12344
hard man=worst name for a robot master ever. i do not need to explain why.
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Wood man and bone man could have also used a bit more thought...
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12-13-2009, 09:14 PM
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#16
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Re: Mega Man 10
Not to mention Flash Man, although that isn't quite as bad as the others.
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12-13-2009, 09:17 PM
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#17
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Re: Mega Man 10
Quote:
Originally Posted by ninjatiamat
Not to mention Flash Man, although that isn't quite as bad as the others.
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I never caught that one.
+1 for making me lol.
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12-14-2009, 12:30 AM
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#18
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Re: Mega Man 10
Quote:
Originally Posted by Tails
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Link doesn't work for me, what am I supposed to read?
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12-15-2009, 01:02 PM
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#19
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Re: Mega Man 10
Works fine for me.
Do you read The Fanboy Review everyday? Me neither, but I think that's about to change. Back on November 21st, a good two weeks before the news about Mega Man 10 broke,The Fanboy Review put up a pretty detailed post about the game. Some of what they reported, like the robo-virus storyline, the playable Proto Man, and continued use of the NES style graphics, turned out to be totally accurate. That makes the other stuff they mention, like 2-player co-op and Bass being the third playable (via DLC) all the more credible.
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12-15-2009, 06:49 PM
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#20
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Re: Mega Man 10
Quote:
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Do you read The Fanboy Review everyday?
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Um, no? I never even heard of it.
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12-19-2009, 09:38 AM
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#21
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Re: Mega Man 10
That was a post from it silly. :P
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12-26-2009, 06:58 AM
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#22
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Re: Mega Man 10
I was always so sure that it was roman numeral numbers.. but then again.. people have been calling
Megaman X, megaman X1.. Which would make X1- megaman 11? Oh damn im confused.. I just want to see zero show up and finally tie the two in series wise.. even though Zero wont have the sword yet..
hmm... you know what? never mind.. Id hate to see A non X version of megaman even damage Zero..
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PAL CODES: 3DS; Zach 3496-9421-4636
PSN, skype, facebook, and imvu im Belmontzar
systems; ps3 ps vita, 3ds, ds, comp when it works
12-26-2009, 07:13 AM
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#23
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Re: Mega Man 10
Zero has shown up in the original series, if you count the blue prints in the coin op version.
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12-26-2009, 12:42 PM
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#24
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Re: Mega Man 10
Quote:
Originally Posted by Belmontzar
Which would make X1- megaman 11? Oh damn im confused.. I just want to see zero show up and finally tie the two in series wise.. even though Zero wont have the sword yet..
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The Mega Man X series is a spinoff series of the original. Mega Man X is not the same as Mega Man X(Mega Man 10) so we instead call it Mega Man X1 to avoid confusion.
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03-11-2010, 08:59 PM
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#25
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Megaman 10
Just realised it was released today. Forgot to buy a PSN card. Off buy 41 cents.
Have to wait until tomorrow : /
Mega Dude 10 general discussion. Wii/xdox350/ps4
go go go
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