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Old 08-29-2014, 02:12 PM   #1
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Kong

mame 154 status

I am working on upgrading MAME/MESS to 0.154. I have finished all of the challenging parts that caused delays/stoppage before so I feel good about it being finished this time.


Most of the benefits are just from switching from MAME 135 to 154 and getting all of their juicy updates.

Here are the other changes that I have finished. I'm nearly ready for testing. Hopefully 1 more week.

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I think I improved latency and screen refresh rate. Hank Chein complained of this and said he couldn't submit here because of it. When I'm ready for testing I want someone that is a high enough level to detect that to test for latency. Can any of you do that?
Disabled pause on window move and resize.
Disabled ALL pauses in score mode. If you press F12 it no longer pauses and asks if you captured the correct screen. It just submits. Escape also doesn't pause but still ask if you are sure you want to quit.
Disabled Fast Forward in Score Mode.
Improve movie desyncs - they should be much more rare. If you know of games that desync every time let me know so I can test it.
Game waits 30 seconds then check FPS every 5 seconds. If they drop below 95% notify user and disable score mode. Users can not play or submit in score mode if they can't maintain >95% FPS.
Skip Boot Sequences. The junk that comes before the game. We have to tell the game how many frames to skip. So we have to manually check the boot frame count for every game. I have a method for partially automating this. I can do it while watching TV. Takes me about an hour or two to do one letter. so 30-50 hours of half watching tv to do all games.
Progress bar while downloading/uploading games/save states/scores etc.
Added a toggle mute button - M on keyboard.
Changed default Battle Garegga country to Japan to match MARP and others. Old scores will need to be deleted.
Prevented more dipswitch changes in score mode (hopefully got them all)
Increased thread priority (should run slightly faster)
Previously Alt Enter to toggle Full Screen only worked with LEFT alt. Now RIGHT alt also works.
Can now press more than 3 keys at once (example Jimmy's power move in Neo Geo Double Dragon, 4 buttons, now works). May have reduced latency - needs testing.
Fixed a bug that allowed some games to not count credits correctly. Some games should take 1 quarter but we had to set them to take 2 because sometimes they wouldn't count the first one. We will need to go through games that are set to more than one coin and correct them.
Changed score screenshot size to always be 640 px width (will make score shots uniform for all games - looks nicer and doesnt add a horizontal scroll bar to forum and score pages)
Removed cheat button in plump pop.
Make pedals (gas, brake, clutch) be buttons 1,2 and 3 (z/c) instead of a/s/d
Press delete to quickly display the dip switch settings.
Changed "press left then right to continue" to "press any key".
Improved interface colors.
Disabled missing rom and no cocktail and unemulated protection warnings.
Added quit confirmation message. To quit press escape then enter instead of just escape.
Removed mechanical games (games without video display - mostly slot machines and pinball) and gambling, mahjong, mature, chd and non-working games
Enabled autosave in full, disabled in score. Full mode will start where you left off.
Turn Game Genie style cheat engine on for full mode, off for score.
Button 2 reloads light gun - don't have to shoot off screen.
Removed useless and confusing debug popup messages in some games.

Text when game loads in score mode:
"Competition Mode is enabled.

Read site Rules and FAQs
before you submit a score!

Press any button to continue."

Text when game loads in full mode:
"Competition Mode is Disabled.

Your score will NOT be recorded.
Press F1 to restart in Score Mode.

Press any button to continue."
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Old 08-30-2014, 08:26 PM   #2
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RevJ

Re: mame 154 status

Quote:
Originally Posted by Kong View Post
Skip Boot Sequences. The junk that comes before the game.
Could we perhaps make this optional? Obviously getting rid of that stuff is the way forward for a nice clean professional interface, but ...

... I like it

sometimes
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