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Old 04-02-2009, 05:11 PM   #126
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Re: Requests to enable recording high scores in new games

I don't have two controllers o.o
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Old 04-02-2009, 05:19 PM   #127
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Re: Requests to enable recording high scores in new games

Just because you can't do it, doesn't mean someone else won't.
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Old 04-02-2009, 05:32 PM   #128
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Re: Requests to enable recording high scores in new games

the question would be can you use two controllers with arcadeOX meaning can you set up keys for two people to play
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Old 04-02-2009, 07:14 PM   #129
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Re: Requests to enable recording high scores in new games

On laptop, too much probs I forsee. Can you? ;D
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Old 04-04-2009, 07:40 PM   #130
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Re: Requests to enable recording high scores in new games

what are peoples feelings on enabling super punch out.

I have not made it past the minor circuit to see what happens to the score
but in the minor circuit it has a score

(anyone know what happens when you get through minor and go into the world circuit)
does your score start over or does it continue
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Old 04-05-2009, 04:59 AM   #131
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Re: Requests to enable recording high scores in new games

It starts over.
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Old 04-05-2009, 02:48 PM   #132
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Re: Requests to enable recording high scores in new games

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It starts over.
well that one should probably stay disabled

thanks Tenser
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Old 04-06-2009, 08:47 AM   #133
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Re: Requests to enable recording high scores in new games

Can R-Type III for SNES scores be enabled?
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Old 04-06-2009, 12:28 PM   #134
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Re: Requests to enable recording high scores in new games

Sorry, the score mode for that game was unplayable. Score mode removed.
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Old 04-06-2009, 03:48 PM   #135
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Re: Requests to enable recording high scores in new games

ugh
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Old 04-06-2009, 04:25 PM   #136
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Re: Requests to enable recording high scores in new games

kings of round table for snes .........
i got then for an emulator and it shows score while playing
Old 04-06-2009, 06:40 PM   #137
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Re: Requests to enable recording high scores in new games

Okay Neko, I am familiar with that one, and you're right scores do show. I enabled it.
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Old 04-07-2009, 07:40 AM   #138
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Re: Requests to enable recording high scores in new games

Coin-Op games have save states enabled plus infinite continues so I am going to say no score mode for Coin-op. Shame since it is the best category for scores.

In the future I might make it so saves and cheats are disabled and the number of coins inserted is recorded but that is a lot of work and probably will not happen soon.
Old 04-07-2009, 08:00 AM   #139
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Re: Requests to enable recording high scores in new games

So yeah can we enable Populous(snes)? When you win or lose a battle it gives you a score. There is no way to cheat that I know of. I'm still playing it to make sure but I don't see any problems with enabling it.
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Old 04-07-2009, 02:22 PM   #140
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Re: Requests to enable recording high scores in new games

We could just farm enable all of the coin-ops.
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Old 04-07-2009, 02:32 PM   #141
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Re: Requests to enable recording high scores in new games

Quote:
Originally Posted by Kong View Post
Coin-Op games have save states enabled plus infinite continues so I am going to say no score mode for Coin-op. Shame since it is the best category for scores.

In the future I might make it so saves and cheats are disabled and the number of coins inserted is recorded but that is a lot of work and probably will not happen soon.
is it posible that only scores with a limited coins ( 3... on fighting games .. 5 on beat em ups and all stuff) are allowed?


also i want to request score for fatal fury ( all )

and street fighter alpha 2 (snes)
Old 04-07-2009, 03:01 PM   #142
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Re: Requests to enable recording high scores in new games

I'd like to request that scoring be disabled on a game. Should that go here or is there a different thread for that?

Hangaroo has outlived it's scoring usefulness. The maximum score on this game is a 9 and anyone who puts half an effort into it can score a perfect 9. Before the site upgrade several of us would pass around the high score championship trophy each day, but since the upgrade scoring a 9 doesn't earn the high score. The high score holder is some guy that played it years ago and new 9s are recorded at the end of the list.
Old 04-07-2009, 03:06 PM   #143
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Re: Requests to enable recording high scores in new games

I agree, put that game to rest finally. Hangaroo fails.
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Old 04-07-2009, 04:37 PM   #144
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Re: Requests to enable recording high scores in new games

also should disable super double dragon for snes
i beat the score twice but looks like the web dont reconizes more than 13,000 points
Retro Uprising - Arcade - Super Double Dragon - Highscores
Old 04-07-2009, 05:13 PM   #145
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Re: Requests to enable recording high scores in new games

@neko I just approved your score its probably an AOX scoring problem not a game problem

snes score mode still has some bugs being worked out.

next time click the view image after you submit the score if the image comes up black or white then there was an error and the screen will most likely be deleted because it messed up

I have found that I have less score problems if I play snes while the screen is "popped out"
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Old 04-08-2009, 12:47 AM   #146
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Re: Requests to enable recording high scores in new games

@Neko, I fixed it. It was a comma problem. Shouldn't happen again.
Old 04-08-2009, 02:49 AM   #147
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Re: Requests to enable recording high scores in new games

The SNES versions of Fatal Fury, Fatal Fury 2, and Fatal Fury Special have all been score-enabled. Maybe it's just me, but I couldn't get Street Fight Alpha 2 to work.
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Old 04-08-2009, 08:11 AM   #148
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Re: Requests to enable recording high scores in new games

Quote:
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@Neko, I fixed it. It was a comma problem. Shouldn't happen again.
i think now its an error of the game
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Old 04-09-2009, 06:31 AM   #149
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Re: Requests to enable recording high scores in new games

Btw why is F-zero farm score? I was surprised it had a score at all to be honest.
Also why is Gradius 3 farm score?

How about games like Wheel of Fortune, Monopoly and Vegas stakes for snes? Wheel shouldn't be an issue. Monopoly and Vegas stakes can use money. VS can be like California games, you have to find the event that gives the best score.

The King of Dragons and King of Monsters have a score. I played them both and they seemed fine, anyone wanna confirm?

Last edited by Dudebro; 04-09-2009 at 09:24 AM..
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Old 04-10-2009, 01:24 AM   #150
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Re: Requests to enable recording high scores in new games

Wheel of Fortune, Monopoly, Vegas Stakes, King of Dragons and King of Monsters I and II all score-enabled.

F-Zero is a farm score because the score is rather limited to being a vehicle for extra lives. I wouldn't be surprised to see a ton of ties at the top. Gradius III is a farm score due to a 30-man code.
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