Kong
01-06-2015, 04:27 PM
Tell me what you think of this idea. If this was the future of RU scores how would you participate, how do you think others would?
The goal is to reward/pay players for being champs and to bring money into RU so the site can afford to grow.
The idea:
1. Only "pro" users can win a "jack pot" (described below).
2. To be a pro user you have to match or beat the average monthly donation - similar to humble bundle. When you sign up you are told how much the average player donates and are asked to match that amount. You can choose to pay $0 and still have nearly all features and play and compete for free but if you match or beat the average price then you become a "pro" player.
3. All membership fees are evenly deposited into a jack pot for each game. We will start by hand selecting 30 games with the best/most competitive score mechanic (not farmable games or games with bad INP recording). We will add 30 more games to this pool every month. So that they grow at a slow and steady pace.
4. So if we have 100 games and 10 users pay $5/month each. Then each of those 100 games would have a jack pot that grows by $0.50 a month ((10users*$5)/100games). Games that are never beat would eventually have very large jack pots.
5. When a paid user beats a high score he collects the game's jack pot, as cash through pay pal.
6. Users can optionally deposit additional money directly into a specific jack pot of their choice.
They would do that for one of two reasons. A) Just to reward the new champ or encourage action/play in a game they enjoy. B) Because they are the current champ and they want bragging rights. Your high score in a game with a $100 jack pot is more impressive than a score with just a a $1 bounty. Knowing someone can make a $100 to beat you and they still don't let's you know you are the true champ.
I think people would compete to hold the trophy of the game with the largest jack pot.
7. Keep a tally of a players total winnings. Give a badge for being the biggest $$$ champ.
8. There could also be smaller jack pots for getting second or third place.
Some problems that need to be worked out.
I want there to be an option to play and compete for free. Free members can do everything except win a jack pot. But if the only people paying/adding money to the jack pots are the people that know they can win more than they paid and make a profit then the jack pots wont grow. If people only pay when they know for sure they will come out ahead then the system breaks down. An incentive for people to pay even when they can't win would make it work better but I don't know what that would be.
If a jack pot grows for a year and becomes 100s of dollars, some new guy could come in, pay his $5 monthly fee, beat that one huge jack pot, take all the money and never return. That isn't a good design but that will eventually happen with the current idea. Could have some kind of system where all jack pots start at $0 on your sign up date. So a player that has been here from the beginning can take the entire pot while a player that has been here for just a month can only take what was added in the past month.
The goal is to reward/pay players for being champs and to bring money into RU so the site can afford to grow.
The idea:
1. Only "pro" users can win a "jack pot" (described below).
2. To be a pro user you have to match or beat the average monthly donation - similar to humble bundle. When you sign up you are told how much the average player donates and are asked to match that amount. You can choose to pay $0 and still have nearly all features and play and compete for free but if you match or beat the average price then you become a "pro" player.
3. All membership fees are evenly deposited into a jack pot for each game. We will start by hand selecting 30 games with the best/most competitive score mechanic (not farmable games or games with bad INP recording). We will add 30 more games to this pool every month. So that they grow at a slow and steady pace.
4. So if we have 100 games and 10 users pay $5/month each. Then each of those 100 games would have a jack pot that grows by $0.50 a month ((10users*$5)/100games). Games that are never beat would eventually have very large jack pots.
5. When a paid user beats a high score he collects the game's jack pot, as cash through pay pal.
6. Users can optionally deposit additional money directly into a specific jack pot of their choice.
They would do that for one of two reasons. A) Just to reward the new champ or encourage action/play in a game they enjoy. B) Because they are the current champ and they want bragging rights. Your high score in a game with a $100 jack pot is more impressive than a score with just a a $1 bounty. Knowing someone can make a $100 to beat you and they still don't let's you know you are the true champ.
I think people would compete to hold the trophy of the game with the largest jack pot.
7. Keep a tally of a players total winnings. Give a badge for being the biggest $$$ champ.
8. There could also be smaller jack pots for getting second or third place.
Some problems that need to be worked out.
I want there to be an option to play and compete for free. Free members can do everything except win a jack pot. But if the only people paying/adding money to the jack pots are the people that know they can win more than they paid and make a profit then the jack pots wont grow. If people only pay when they know for sure they will come out ahead then the system breaks down. An incentive for people to pay even when they can't win would make it work better but I don't know what that would be.
If a jack pot grows for a year and becomes 100s of dollars, some new guy could come in, pay his $5 monthly fee, beat that one huge jack pot, take all the money and never return. That isn't a good design but that will eventually happen with the current idea. Could have some kind of system where all jack pots start at $0 on your sign up date. So a player that has been here from the beginning can take the entire pot while a player that has been here for just a month can only take what was added in the past month.