| Retro Uprising Support Questions and answers about Retro Uprising. |
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01-21-2010, 10:20 PM
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#51
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Re: ArcadeOX version 2 feature request
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Originally Posted by StarfoxFan2009
I know what you mean, especially on CODMW when the enemies turn into tires.
On topic, I also think cheating on score mode is not my cup of tea. I'd cheat on regular mode instead
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That can be fun.
Yeah, I don't think there is ever a good time to cheat in Score Mode. Full Mode is cool because it's just for personal fun (not competition or trophies), so that should be okay. People who feel the need to cheat in Score Mode are...
    who should first be,  then  and  then be  and then sent to live with the  for all eternity, or at least that's my opinion. Does that sound harsh? 
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Holy Jacket of Smite!
01-21-2010, 10:21 PM
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#52
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Re: ArcadeOX version 2 feature request
That actually sounds right, considering that they robbed so many people of getting a high score.
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01-21-2010, 10:22 PM
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#53
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Re: ArcadeOX version 2 feature request
You said the Kindergarten version, didn't you?
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01-21-2010, 10:24 PM
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#54
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Re: ArcadeOX version 2 feature request
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Originally Posted by Tails
You said the Kindergarten version, didn't you?
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I wanted to make sure everyone understood. Cheaters are not known for their high intelligence either (at least not normally). 
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Holy Jacket of Smite!
01-29-2010, 06:41 AM
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#55
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Re: ArcadeOX version 2 feature request
Can I make a windows game using .net (c#) and have it on the site?
kind of answering my own question, no because it's a new game, but what if I make it look really retro?
Last edited by nesrocks; 01-29-2010 at 06:43 AM..
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01-29-2010, 07:38 AM
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#56
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Re: ArcadeOX version 2 feature request
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Originally Posted by Winnebagel
I wanted to make sure everyone understood. Cheaters are not known for their high intelligence either (at least not normally). 
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Yeah. I have only used cheat codes jsut for laughs.. Adn in full mode.
Score mode its all me, as far as I can go and doing my best. But alot of cheats are fun to use and play with^^. Personally, as long as hte cheats are programmed in, they are fine in my book. ITs when people hack and screw with game programming that hurts my head. Though as the many hacks on this site can attest too.. those are fun as well..
<.< >.> Tails in sonic one for the win XD.
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PAL CODES: 3DS; Zach 3496-9421-4636
PSN, skype, facebook, and imvu im Belmontzar
systems; ps3 ps vita, 3ds, ds, comp when it works
01-29-2010, 08:58 AM
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#57
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Re: ArcadeOX version 2 feature request
A suggestion: there could be a free comment area on each game, perhaps it could be seen on the same screen as the high scores area.
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01-29-2010, 12:02 PM
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#58
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Re: ArcadeOX version 2 feature request
Quote:
Originally Posted by nesrocks
Can I make a windows game using .net (c#) and have it on the site?
kind of answering my own question, no because it's a new game, but what if I make it look really retro?
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There is not a simple answer. If it can technically be added and you make it yourself and you want it on the site then I will add it. By technically possible it has to run in a stand alone folder. Can't make any calls outside such as to my documents, registry, program files etc. I am working on file size limits so that shouldn't be a problem any more. There are a couple other exceptions but that covers the bulk.
Quote:
Originally Posted by Belmontzar
Personally, as long as hte cheats are programmed in, they are fine in my book.
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I hate those two because they ruin the competition for a game and are difficult to track.
Quote:
Originally Posted by nesrocks
A suggestion: there could be a free comment area on each game, perhaps it could be seen on the same screen as the high scores area.
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Already added to the next version of the site. I was hoping it would be ready by Feb but things have gone slow, I haven't got much work time in this month so hopefully by March or April now.
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02-05-2010, 08:31 AM
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#59
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Re: ArcadeOX version 2 feature request
Well no one should cheat in Score mode.. I was refering to in game cheats during full mode X-X Take Pf2t You dont use the secret character codes in score mode... (though if its the DAN code.. thats just asking for pain.. a high score with HIM id respect honestly..) but yeah.. things like code characters.. or any other code for that matter, should not be used in score mode. Its unfair to the other players..
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PAL CODES: 3DS; Zach 3496-9421-4636
PSN, skype, facebook, and imvu im Belmontzar
systems; ps3 ps vita, 3ds, ds, comp when it works
02-05-2010, 10:37 PM
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#60
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Re: ArcadeOX version 2 feature request
Broader range of compatibility of browsers.
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02-05-2010, 11:30 PM
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#61
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Re: ArcadeOX version 2 feature request
are you having trouble getting it installed, ive been using firefox since the beggining and aside from a few hiccups, its been running perfect. no hiccups in like 6 months or so.
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02-05-2010, 11:57 PM
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#62
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Re: ArcadeOX version 2 feature request
Quote:
Originally Posted by stevencassidy13
are you having trouble getting it installed, ive been using firefox since the beggining and aside from a few hiccups, its been running perfect. no hiccups in like 6 months or so.
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My FF crashes altogether. I use version 3.6.
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02-14-2010, 03:09 PM
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#63
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Re: ArcadeOX version 2 feature request
I was talking about cheats in full mode, cuz I don't use score mode, there are arcade coin-op games I'm still stuck on, and really need a cheat for it. shadow warriors is one of them and Contra, Super Contra and kageki coin-op games. The rest, I don't have too much problems. I only use cheats on games I have big problems with
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NOW your playing with power, SUPERPOWER!
02-15-2010, 12:56 PM
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#64
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Re: ArcadeOX version 2 feature request
Quote:
Originally Posted by simgeezy33
I was talking about cheats in full mode, cuz I don't use score mode, there are arcade coin-op games I'm still stuck on, and really need a cheat for it. shadow warriors is one of them and Contra, Super Contra and kageki coin-op games. The rest, I don't have too much problems. I only use cheats on games I have big problems with
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Coin-Op in Full Mode will allow you to use dip switches which are powerful cheats. And game genie style cheats but for those you have to program them yourself which is difficult. Press Tab to access the dip switches and cheat menu.
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03-27-2010, 08:23 PM
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#65
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Re: ArcadeOX version 2 feature request
Any chance of quick commands for aOX full mode? Like CTRL + L would load your first save state, or open the load states in the top corner and you can use the arrow keys and enter to select.
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03-27-2010, 09:03 PM
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#66
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Re: ArcadeOX version 2 feature request
Quote:
Originally Posted by david man45
Any chance of quick commands for aOX full mode? Like CTRL + L would load your first save state, or open the load states in the top corner and you can use the arrow keys and enter to select.
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We have that all ready. Just fiddle around and you can customize it.
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03-27-2010, 09:58 PM
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#67
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Re: ArcadeOX version 2 feature request
My bad then.
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03-28-2010, 04:05 PM
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#68
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Re: ArcadeOX version 2 feature request
When will be arcadeOX 2 finnished?
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03-28-2010, 04:18 PM
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#69
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Re: ArcadeOX version 2 feature request
Just a question. I know it won't be soon, but when do you think iso files will be able to run here on RU? like PS1 and Saturn games, stuff like that. Not sure if I've asked this before but I'm curious.
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03-28-2010, 04:44 PM
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#70
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Re: ArcadeOX version 2 feature request
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Originally Posted by Incubator
When will be arcadeOX 2 finnished?
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Time questions are hard to answer. You never can tell what kind of issues will come up or how long they will take. If there is a firm deadline then it will just lead to rushing and halfassing to meet it.
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- Run DOS games like Quake and older PC games.
- Use the Programs Folder instead of the Temp folder to prevent files disappearing and make it easier to access save states and other files.
- Make it easy to open the arcadeox file so you can make back ups of save states.
- Display the size of the arcadeox temp folder as it can get very big and you might want to monitor the size and clear out games you wont play again.
- Improve downloader. Include progress bar and resume support so you can run files that are over 100MB.
- Improve sandbox. More on this below.
- Allow other websites to use ArcadeOX. More below.
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These are the 7 items being added to AOX2. 1-5 are finished and #6 is by far the biggest one is nearly finished. It is finished on XP but still needs some work for Vista and Windows 7. #7 on the list will not take too long, comparatively.
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03-28-2010, 08:25 PM
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#71
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Re: ArcadeOX version 2 feature request
I doubt Kong will add pirated games.
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04-15-2010, 11:34 AM
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#72
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Re: ArcadeOX version 2 feature request
an important feature for me would be Ubuntu/Linux capabilities!
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04-16-2010, 06:22 PM
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#73
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Re: ArcadeOX version 2 feature request
it would be good if you guys had the ultima series for dos
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04-20-2010, 07:15 PM
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#74
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Re: ArcadeOX version 2 feature request
Quote:
Originally Posted by Kong
Time questions are hard to answer. You never can tell what kind of issues will come up or how long they will take. If there is a firm deadline then it will just lead to rushing and halfassing to meet it.
These are the 7 items being added to AOX2. 1-5 are finished and #6 is by far the biggest one is nearly finished. It is finished on XP but still needs some work for Vista and Windows 7. #7 on the list will not take too long, comparatively.
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games that are 100 mb? Seriously? thats huge @.@
Stupid question time: what do you mean by Sandbox?
to be honest ill be happy simply when My Puter lets me play RU games again T-T
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PAL CODES: 3DS; Zach 3496-9421-4636
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systems; ps3 ps vita, 3ds, ds, comp when it works
04-20-2010, 08:35 PM
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#75
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Re: ArcadeOX version 2 feature request
Another feature being added for AOX2 is support for Firefox 3.6+ and Chrome, Opera, and Saffari. All still on Windows only of course.
Quote:
Originally Posted by Belmontzar
Stupid question time: what do you mean by Sandbox?
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Read the first post of this tread for a longer answer.
In short. AOX 1 was designed to be ran on RU only. AOX2 is being designed to run on any website so others can use it too. Improved SandBox means improved security which is needed when trusting other websites. A good sandbox is what makes java and flash very secure. And lack of sandbox is what makes windows and web browsers insecure.
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