| Team Contests The 4 Retro Uprising teams do battle in a team contest about once a month. |
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10-16-2010, 03:58 PM
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#526
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Re: Team Contest VI - Tag Team
First page updated to reflect current contestants.
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10-16-2010, 03:58 PM
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#527
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Re: Team Contest VI - Tag Team
I'm pretty sure that's how it works, your score before you commit to play don't count.
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10-16-2010, 03:59 PM
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#528
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Re: Team Contest VI - Tag Team
Quote:
Originally Posted by elrod21
I am correct in assuming that the scores for this round only count after the competitors are announced correct? So only scores I got after I said I was playing will be tallied right?
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Correct.
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10-16-2010, 04:57 PM
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#530
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Re: Team Contest VI - Tag Team
So does tanc announcing this make it official rendering seahawks 300 K score useless?
not being serious but it would be cool. :P
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10-16-2010, 10:16 PM
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#531
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Re: Team Contest VI - Tag Team
(23:14:44) ChatBot: Tenser rolls 1d4 and gets 2.
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10-17-2010, 03:19 PM
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#532
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Re: Team Contest VI - Tag Team
(16:18:53) ChatBot: Kong rolls 1d4 and gets 1.
 I like it when Tenser rolls the 1's so he has to do all the work. 
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10-17-2010, 03:20 PM
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#533
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Re: Team Contest VI - Tag Team
You did a great job Cam, too bad you had to solo and were against such good contenders. Mega Men down to their last competitor. Good luck Brawl!
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"My mind is my weapon. My brother has his sword, King Robert has his warhammer and I have my mind... and a mind needs books as a sword needs a whetstone if it is to keep its edge. That’s why I read so much, Jon Snow."
10-17-2010, 03:25 PM
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#534
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Re: Team Contest VI - Tag Team
Thank God that's over. Puzzlers are just not my thing, but I really didn't have a choice. It was a lot of fun for my first contest. I look forward to future contests.
Congratulations to all who played this round.
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10-17-2010, 03:30 PM
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#535
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Re: Team Contest VI - Tag Team
Bluej & Jojo
536,100 + 408,200 = 944300
Seahawk & Dudebro
568,400 + 135,500 = 703900
Cam
252,100
Elrod
195,800
Cam and Elrod are benched.
Next game
Retro Uprising - Arcade - Un Squadron
Playing
Game & Bagel
Sabby
Brawl
Steven & Jim
Standings
Eternal Champions = 4
Bluej & Jojo
Game & Bagel
Grumpy Old Men = 3
Seahawk & Dudebro
Sabby
Vicious Breed = 2
Steven & Jim
Mega Men = 1
Brawl
First post updated.
First roll no earlier than 4:30 PM EST.
Last edited by Kong; 10-17-2010 at 03:33 PM..
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10-17-2010, 03:34 PM
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#536
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Re: Team Contest VI - Tag Team
Now why couldn't UN Squadron have been the game in the last round?
I actually played a lot of that game back in the day. 
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10-17-2010, 03:41 PM
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#537
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Re: Team Contest VI - Tag Team
Of course NOW is when a good shooter comes up, when it's not my turn  .
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10-17-2010, 04:55 PM
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#538
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Re: Team Contest VI - Tag Team
Quote:
Originally Posted by elrod21
Now why couldn't UN Squadron have been the game in the last round?
I actually played a lot of that game back in the day. 
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What I was just saying! lol
Dang it! I'm sorry to everyone, I was busy up until just now. My cable was messed up and I needed to fix it this morning and to do that internet had to remain unplugged for 5 hours... 2 hours that I sat on hold waiting to talk to someone at shaw and another 3 for the cable box to install firmware as I was instructed and for the box to update and everything it had to do afterwords... Guess that happens when I leave the cable box in my room unplugged for 4 months... I need a coaxial splitter that actually works so I can run both.
Anyways. I'm proud of how well I've done this contest and MM too so far... Well, earlier on when we were in first. I knew I probably wasn't going to walk out of that round and I wish I had more time for the slightest chance that I could have got lucky but I got 3rd still and that is awesome.
Good luck brawl, turn this train around.
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10-17-2010, 05:53 PM
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#539
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Re: Team Contest VI - Tag Team
UN Squadron appears to give you three continues during the game. Are we allowed to use these?
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10-17-2010, 06:03 PM
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#540
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Re: Team Contest VI - Tag Team
continues were allowed previously if I remember correctly, so long as they are default settings.
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10-17-2010, 06:07 PM
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#541
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Re: Team Contest VI - Tag Team
We were all allowed to change the settings in twinbee.
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kong on Bronies:
"Of the 75% that are straight I would bet at least 10% would rather have a cheeseburger than a girlfriend."
10-17-2010, 06:12 PM
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#542
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Re: Team Contest VI - Tag Team
That is true steven. We could turn the lives up and the difficulty down.
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10-17-2010, 06:16 PM
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#543
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Re: Team Contest VI - Tag Team
Adjust the settings as you see fit. 3 continues max.
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10-17-2010, 11:49 PM
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#544
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Re: Team Contest VI - Tag Team
I wouldnt use the continues I used the continues during twin bees and your score resets to 0
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10-18-2010, 01:23 AM
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#545
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Re: Team Contest VI - Tag Team
Quote:
Originally Posted by elrod21
Thank God that's over. Puzzlers are just not my thing, but I really didn't have a choice. It was a lot of fun for my first contest. I look forward to future contests.
Congratulations to all who played this round.
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That's Elrod. I agree this has been fun.
See you back in the arcade 
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10-18-2010, 05:46 PM
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#546
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Re: Team Contest VI - Tag Team
(18:44:50) ChatBot: Tenser rolls 1d4 and gets 4.
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10-18-2010, 07:15 PM
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#547
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Re: Team Contest VI - Tag Team
(20:15:06) ChatBot: Kong rolls 1d4 and gets 4.
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10-19-2010, 04:44 PM
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#548
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Re: Team Contest VI - Tag Team
I hate to be the one to do this, but shouldnt U.N. squadron be set to farm? Does anyone know what I'm referring to?
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kong on Bronies:
"Of the 75% that are straight I would bet at least 10% would rather have a cheeseburger than a girlfriend."
10-19-2010, 04:58 PM
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#549
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Re: Team Contest VI - Tag Team
I had no idea you could farm in a shooter game like this 
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10-19-2010, 04:59 PM
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#550
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Re: Team Contest VI - Tag Team
Quote:
Originally Posted by stevencassidy13
I hate to be the one to do this, but shouldnt U.N. squadron be set to farm? Does anyone know what I'm referring to?
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No, I looked up cheats on google and found nothing after you said this. I see nothing but hints and one cheat for a harder difficulty.
What are you referring to?
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