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Old 06-28-2015, 04:11 PM   #1
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games

we can discuss if games need to be taken away cause of leech problems or anything else

twin galaxies games
( Click to show/hide )
AD - astdelux
Space Fury - spacfury
Time Scanner - timescan

backup
1st alternate: Solar Quest
2nd alternate: Nova 2001
3rd alternate: Scrambled Egg


retrouprising games
( Click to show/hide )
mr do wild ride
triple punch
turbo outrun

back up games
Jackel 4
triple punch 4
DoDonPachi DaiOuJou 4


aussie arcade games
( Click to show/hide )
Lady Bug
10 Yard Fight
turtles
back up games
Q*Bert
gyruss
Grobda

cagdc games
( Click to show/hide )
Ms. Pac-Man
Tetris Plus 2 - Puzzle Mode
Super Breakout

back up games
road runner
Crystal Castles
Fantasy 95


gameex games
( Click to show/hide )
Gekisou
Star Force
Star Fighter
back up games
flicky
Phoenix
Rygar

marp games
shock troopers
Street Fighter II': Champion Edition
Time Pilot '84
back up games

dkf games
( Click to show/hide )
D2K: Jumpman Returns v1.2 (dkongx)
Tutankham (tutankhm)
Donkey Kong 3 (dkong3)

back up games
Jr. Pac-Man (jrpacman)
Intrepid (intrepid)
Donkey Kong Jr. (dkongjr)

pns games
( Click to show/hide )
1. Battle Garegga,
2. Mustache Boy,
3. Bubble Bobble 2
back up games

high score games
( Click to show/hide )
Rainbow Islands (NEW)
Strikers 1945
Son Son
back up games
r-Type
Blood Bros
Xain'd Sleena

Last edited by Wolf; 06-30-2015 at 01:22 PM..
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Old 06-29-2015, 03:01 PM   #2
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Re: games

Does Asteroids Deluxe suffer from the same saucer-hunting issues as the original?

PNS is currently vetoing Turbo Outrun. Sorry, RU, but we don't want to deal steering wheels and pedals, and I know it's something a few other reps didn't want to deal with, either. Unless you can convince us otherwise, please replace it.
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Old 06-29-2015, 03:14 PM   #3
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Re: games

Its easier on a keyboard than the real controls. But thats just me
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Old 06-29-2015, 03:16 PM   #4
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Re: games

I don't get the steering wheel problem.

Please explain further.
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Old 06-29-2015, 03:47 PM   #5
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Re: games

Asteroids Deluxe really doesn't have a leeching problem like original Asteroids. They made the UFOs "smarter" so that even trying to hunt is extraordinarily difficult. I asked DB Cooper about it (who's a kick ass Asteroids player) and he said leeching isn't something we should need to worry about. In addition the UFOs will eventually kill all the rocks even if you don't and force you to move on.

---------- Post added at 04:47 PM ---------- Previous post was at 04:23 PM ----------

I have to agree that I don't think controls is a valid reason to remove Turbo Outrun. Yes, it plays different with a keyboard or joystick, but it's still playable.
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Old 06-29-2015, 03:49 PM   #6
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Re: games

Quote:
Originally Posted by gastrainga View Post
Asteroids Deluxe really doesn't have a leeching problem like original Asteroids. They made the UFOs "smarter" so that even trying to hunt is extraordinarily difficult. I asked DB Cooper about it (who's a kick ass Asteroids player) and he said leeching isn't something we should need to worry about. In addition the UFOs will eventually kill all the rocks even if you don't and force you to move on.

---------- Post added at 04:47 PM ---------- Previous post was at 04:23 PM ----------

I have to agree that I don't think controls is a valid reason to remove Turbo Outrun. Yes, it plays different with a keyboard or joystick, but it's still playable.
Thanks for clearing up the AD one, George.

I'm asking a few guys to try Turbo Outrun tonight and tell me what they think. Will update when I hear more.
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Old 06-29-2015, 07:03 PM   #7
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Re: games

Quote:
Originally Posted by CaptainJivePants View Post
Thanks for clearing up the AD one, George.

I'm asking a few guys to try Turbo Outrun tonight and tell me what they think. Will update when I hear more.
Unfortunately, as much as i don't want to see outrun in the tourney, it played just fine on mame .155 with controller.
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Old 06-29-2015, 08:37 PM   #8
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Re: games

Quote:
Originally Posted by TodayIsForgotten View Post
Unfortunately, as much as i don't want to see outrun in the tourney, it played just fine on mame .155 with controller.
I tried it in MAME 0.149.2 and it worked fine with a USB controller (SNES pad).
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Old 06-29-2015, 04:17 PM   #9
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Re: games

Quote:
Originally Posted by gastrainga View Post
Yes, it plays different with a keyboard or joystick, but it's still playable.
The controls are go left, go right, go faster, go really faster.
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Old 06-29-2015, 05:35 PM   #10
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Re: games

Some of these games have secret codes. Specifically I know that at least Rainbow Islands and Bubble Bobble 2 have secret codes. Will be allowing the use of secret codes or not?
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Old 06-29-2015, 06:02 PM   #11
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Re: games

Are any teams being merged? If so, how are game selections going to work for merged teams? The Spanish team only has 2 members currently. Presumably they'll be merged with Aussie?
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Old 06-29-2015, 06:06 PM   #12
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Re: games

no teams being merged
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Old 06-29-2015, 10:58 PM   #13
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Re: games

Quote:
Originally Posted by Wolf View Post
no teams being merged
Hi Wolf, can you please explain how it will work?

By the way, the 2 players (Carnage and Gomas) that are in RetroVicio/ArcadeSpain will be in MARP team. Wes will edit it, because they can't do it themself in the IGBY page.
Note: "Your team selection can be altered at any time before the event begins."

Thanks!
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Old 06-29-2015, 06:49 PM   #14
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Re: games

BB2 and Rainbow Islands code should be detectable from inp or video playback, I believe. Hard to say, though. That is 160 potential players who might play, which means a lot of inps and videos.
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Old 06-29-2015, 10:58 PM   #15
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Re: games

Quote:
Originally Posted by CaptainJivePants View Post
BB2 and Rainbow Islands code should be detectable from inp or video playback, I believe. Hard to say, though. That is 160 potential players who might play, which means a lot of inps and videos.
Considering we're only requiring inp/video for first place scores, we won't be able to check for codes on most scores. This is still pretty much an "honor system" tournament, so the main thing I think is to state what the rules are around codes, make those rules very clear, then rely on honorable behavior by the players to follow the rules.

So the question would be, are codes allowed or not? If they're allowed we should state that. If they aren't we should state that. I'm ok either way, but don't want people to start complaining about it halfway through the tournament.

-George
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Old 06-29-2015, 11:05 PM   #16
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Re: games

Quote:
Originally Posted by gastrainga View Post
If they're allowed we should state that. If they aren't we should state that. I'm ok either way, but don't want people to start complaining about it halfway through the tournament.
I agree with all these words.
Suggestion? Bubble Bobble: allow. Rainbow Islands: I don't know.

---------- Post added at 01:05 AM ---------- Previous post was at 01:03 AM ----------

Quote:
Originally Posted by gastrainga View Post
I know Steve Wagner used to have a Road Runner cabinet and may be able to elaborate on if this game might be a problem in MAME.
I can't be specific, but I remember a possible problem with Road Runner game.
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Old 06-30-2015, 03:46 AM   #17
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Re: games

[QUOTE=TRB_MetroidTeam;293117]I agree with all these words.
Suggestion? Bubble Bobble: allow. Rainbow Islands: I don't know.

---------- Post added at 01:05 AM ---------- Previous post was at 01:03 AM ----------

No codes allowed for Rainbow Islands.

Edit: Also, I don't see any problems with Turbo OutRun. Road Runner feels a little slippery with a stick or keyboard compared to the arcade.. Been ages since I played it on real hardware tho.

Last edited by TBE; 06-30-2015 at 03:50 AM..
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Old 06-29-2015, 08:11 PM   #18
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Re: games

I vote we put Flicky back in as it is not likely to even come close to being marathoned. Limited lives and high difficulty make it insanely hard to do.
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Old 06-29-2015, 10:54 PM   #19
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Re: games

Hi all!

Considering MARP_Team games were not updated here by wolfman yet (games already submitted), here is our list:

Games:

Shock Troopers (shocktro)

Time Pilot '84 (tp84) - Use Difficulty Hard which is current MAME default. In older versions of MAME (e.g. .106 and .101) you will need to change it to Difficulty Hard

Street Fighter II': Champion Edition (World 920313) (this is sf2ceea in the latest versions of MAME but is the old sf2ce parent romset if you are using .106)

Alternates:

Twin Cobra (twincobr)

Golden Axe (goldnaxe) - No Magic allowed - Use Strength for scoring

Black Widow (bwidow)

---------- Post added 06-30-2015 at 12:54 AM ---------- Previous post was 06-29-2015 at 11:22 PM ----------

Quick words about some games:

- Nova2001: Marathonable. Also in harder difficulties, if memory serves.
forums.marpirc.net • View topic - ***MARATHON GAMES-ALL MARPERS PLEASE RESPOND***

- 10 Yard Figh: Marathonable?
forums.marpirc.net • View topic - Golden Era Game of the Week 7/9/05: 10 Yard Fight

- Gyruss: Marathonable.

- Mr. Do Wild Ride: Some issues in an specific advanced stage? (Extremely hard to complete that stage). If so, allow or disallow the leeching in the previous stage?

- DoDonPachi DaiOuJou: Relatively "new" game? (about hardware/CPU to run it properly);

- Bubble Bobble 2: Secret codes that someone said.

- Blood Bros: leech-able?

I think Turbo Out Run is OK with a digital input.
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Old 06-30-2015, 09:59 AM   #20
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Re: games

Quote:
Originally Posted by TRB_MetroidTeam View Post
I bet this one is going to be a problem. There's a MARP replay that already shows exactly how to stay on Stage 1 scoring points. People are going to quickly find it and copy this technique. And that isn't going to be fun. We should either look at adding a special rule to prevent this up front or ask the team if they're willing to switch to one of their alternates.
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Old 06-29-2015, 11:03 PM   #21
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Re: games

I'm a bit concerned about Road Runner. The original arcade cabinet uses a Hall Effect Joystick, which are fairly obscure and you're not going to find a MAME control that really behaves that way. I know Steve Wagner used to have a Road Runner cabinet and may be able to elaborate on if this game might be a problem in MAME.
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Old 06-30-2015, 07:52 AM   #22
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Re: games

How does this sound? Anybody found to use a cheat on Rainbow Islands or BB2 disqualifies their positions 3-5 for their team for that game. Maybe we give them more stick here since we can't offer a carrot. I will do my best to help check the beginning of inps and videos, if that is what it takes.
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Old 06-30-2015, 09:38 AM   #23
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Re: games

I'd suggest that all their personal scores are removed. The "hurt the team" stick assumes that nobody gets disgruntled and acts stupidly. Better an individual punishment I think.

Oh, and banned from future tournaments of course.
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Old 06-30-2015, 09:52 AM   #24
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Re: games

I suppose sticks do need to be talked about.

If only 1 in a hundred players is a miserable cheating scrote, we already have 1.7 on board.

Perhaps, though, cheating on RI and BB2 ought to be treated just like cheating on any other title, should it be discovered.

If these cheats are likely to be a problem on these two games, should inps be required for all subs on them... or should the games just be replaced to keep things simple?
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Old 06-30-2015, 10:18 AM   #25
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Re: games

What Don said.

Quote:
Originally Posted by QAOP Spaceman View Post
I suppose sticks do need to be talked about.

If only 1 in a hundred players is a miserable cheating scrote, we already have 1.7 on board.

Perhaps, though, cheating on RI and BB2 ought to be treated just like cheating on any other title, should it be discovered.

If these cheats are likely to be a problem on these two games, should inps be required for all subs on them... or should the games just be replaced to keep things simple?
I'd say inp's required is a good way to go.
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