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Originally Posted by Dudebro
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Originally Posted by Kong
it marks the end of fun games and the beginning of poorly implemented 3D over game play.
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That is an exaggeration, opinion or not.
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You left out the first part of my quote. I said "...
for me it marks the end of fun games..."
When I look back on game history, N64 is where my passion died. I hold a grudge against N64 for that. You can, and most people do, disagree with my opinion that N64 ruined gaming but you can't prove that I don't believe it killed my interest in nearly all gaming from then to now. Which is the only point I have tried to make.
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Originally Posted by Tenser
N64 marked the era where developers abandoned the basics and fundamentals to latch on to the "next big hype".
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I agree BUT the previous generations did the same thing. The 16-Bit wars latched onto hype just as hard. The difference was the leap from 2D to 3D was more awkward and difficult for developers than any other gaming leap so they naturally made more mistakes and game play sacrifices.
I don't have much experience with motion controls but I bet they are going through a similar awkward experience.
I've played about 10 Wii motion control games for 5 minutes each. They all sucked hard. Except Punch Out. I played it with the surfboard for 8 hours straight. Amazing game and surprisingly good work out.
Anyone have a 2-XL, 3DO or TG-16 back in the day?
3DO was pretty quirky. They were one of the first CD systems which was also a very clumsy leap for developers and caused lots of game play sacrifice. But they had some really great Laser Disk style games that I was really into back then.
Actually the CD leap might have been even worse than the 3D leap at the beginning and the attempt to create virtual reality was so poor that it was just abandoned entirely. I remember in the 90s companies promising VR but no one ever delivered.