Quote:
Originally Posted by Dudebro
I wouldn't say I hate it, because it would ruin most games, but I am tired of levels with all kinds of awesome stuff sitting around in chests where the main character will see them. It's just poor design for a someone trying to defeat the protagonist. For example why does Bowser leave all those blocks for Mario to power up on? He's got minions who can destroy those blocks. Apathy is lethal King Koopa.
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Although I don't agree I understand what you're saying. Though I'm fine with circumventing the story for the sake of interesting gameplay I know that every game should not be like that.
Besides King Koopa is totally apathetic. He more prominently shows that he is in all recent games. This invokes another cliche. The bad guy is probably going to lose in EVERY game so he doesn't bother with effort. Strangely with Super Mario Galaxy you will note Bowser is dead serious. Maybe innovative schemes give him more confidence in his villainy.