![]() |
New contest starting September 1, 2010. Get a head start. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |
| Game Menu | |||
| This is a game based on the movie, 2010: The Year We Made Contact. You are an astronaut aboard the Discovery and need to repair its systems before it crashes into Jupiter's moon, Io. Time is limited so do not dawdle or the Discovery will be destroyed. You move the reticule over a trouble spot and press the A button to begin repairs. You must then select a path for the power to run so it powers all the components on that circuit board then move on. If the floating ring touches a component while you are at it or you create a feedback loop, you will damage the component and will need to repair it before you can continue, costing you time. Sometimes, you will need to return to a circuit to repair a component then restart it. Rating: Not rated yet Times Played: 1447 | Tenser 61,750 |
Personal Best: N/A |
| In this adventure game you control an explorer who's on his way to fortress Alcazar. To reach Alcazar you are traveling through a countryside of fortresses and you need to collect several items that you can find along the way. Once you enter the Alcazar fortress you have to search for the crown. The strategy map gives you an overview of the countryside, it's fortresses and your location in it. What perils lurk in these mysterious castles? Which path is quick and safe? The Alcazar castle is three stories high, all other castles have only two stories. To enter a castle you just have to follow the path. Each castle has it's own sought-after objects and these objects are always guarded by the castles main demon. Objects to look for are for example: a rope, a gun, raw meat, water or a raft. Collect them and use them properly to master the legendary Alcazar fortress. The game gives you clues and tells, for example, which monsters are nearby. Some monsters are really hard to kill. The game can be played at four difficulty levels. Rating: Not rated yet Times Played: 589 | |
Personal Best: N/A |
| Alphabet Zoo is loosely based off of the 1980's children's program of the same name. Alphabet Zoo is designed as an educational tool that teaches children the letters of the alphabet. You control the green character as you navigate him through the maze. Your goal is to collect as many of the correct letters as possible. A large picture will be displayed in the middle of the maze, you need to collect the first letter of what ever is pictured ("S" for Seahorses, "F" for Fan, etc...) To collect the letters manipulate your character directly above them and press the X button on your keyboard. If you're correct you will gain ten points, but if you're wrong you will lose points. All the letters will randomly teleport throughout the maze as the timer counts down. There are also to warp points located in the corners of the maze to aid you. If you have not collected enough points before the timer runs out you lose. Rating: Not rated yet Times Played: 368 | Mugen159 9,990 |
Personal Best: N/A |
| Amazing Bumpman is an educational game that focuses on teaching children number recognition and simple addition and subtraction. After selecting your degree of difficulty you'll see a set of green numbers in the middle oh a hexagonal grid. The object of the game is to "bump" the screen in one direction or another (which also moves the green number) so that the green number is directly over the same number in white. To bump a screen you must chew your way through all of the walls on one side of the screen which bumps it in the other direction. To impede you in this quest will be impassable hexagons in which you must instead shoot each side out with the "X" button. Be careful, you only have a limited number of shots. Also, depending on the difficulty setting you selected, there will be numerous enemies hindering you. Some will attack you directly, others will chew threw random walls, possibly bumping the screen in the wrong direction, and others destroy the white numbers you're searching for. Rating: Times Played: 336![]() ![]() ![]() ![]() ![]() | cecil 99,995 |
Personal Best: N/A |
| As a penguin, you must travel around Antarctica, making your way between bases before time runs out. This sounds easy, right? Wrong. Hindering your progress will be ice crevices and leopard seals. You can jump over the crevices, but jumping over the leopard seals may be difficult. You can speed up or slow down the penguin to avoid both of these hazards. The bases include Australia, France, New Zealand, USA, Argentina, UK, and Japan. You can collect flags and eat fish for points. Collecting a flashing flag will allow you to wear a propeller that enable you to fly over those hazards. Rating: Not rated yet Times Played: 493 | Tenser 78,900 |
Personal Best: N/A |
| You, as agent Captain Blitztek, have to find a way through enemy territory to prevent the Axtoatles from taking control of the world. The mission will be aborted if the defenders inflict more than nine damage points on you. A game point system has been devised to further measure your skills as a navigator and survivor. Rating: Not rated yet Times Played: 360 | Mugen159 3,232 |
Personal Best: N/A |
| In this two player game each player controls an artillery gun set in a mountain landscape with the goal of destroying the other player. Players take turns firing at each other. On each turn you have a limited amount of time in which the barrel angle and powder level can be set in order to control the direction and distance of the shot. When deciding on your shot, you will need to take the current conditions into account, which includes wind speed/direction and any mountains that may get in your way. Successfully destroying your opponents gun will earn you a point, and the first player to reach the set number of points wins the game. There are multiple skill levels available which set the amount of time you have to make a shot. Rating: Not rated yet Times Played: 399 | |
Personal Best: N/A |
| Cute Chick is in trouble! She is being held captive by the dinosaur, and it is up to Thor to ride his trusty wheel to the rescue. There are many obstacles in the way which Thor will need to jump and duck, including rocks, trees, rivers, lava pits, cliffs, and of course Fat Broad. When you duck, the character bounces up and down, so don't duck too soon. BC's Quest For Tires is a side scrolling action game resembling Moon Patrol in some ways, featuring characters from the comic strip BC. Rating: Not rated yet Times Played: 775 | SirDragoon 8,910 |
Personal Best: N/A |
| Thor has completed his Quest for Tires. Now he must discover the Meaning of Life. But it won't be easy. The Meaning of Life is hidden away; somewhere in a long maze of mountains. Each mountain is covered with clams and Thor needs to gather 100 clams in order to pay the tolls and advance through each mountain. The only way to Peter and the toll bridge is through the "real scary caves". There are lots of clams in the caves but watch out for stalagmites. Keep Thor's headlight sweeping back and forth for maximum clams. Out of the cave, watch out for Grog, who saves clams from Thor. Thor also has contend with rocks, potholes and pterodactyls (they'll eat his wheel) in his Quest for Clams and the Meaning of Life. Rating: Not rated yet Times Played: 565 | cecil 3,880 |
Personal Best: N/A |
| Beamrider is a 3-D arcade action game. You control a beam riding spaceship on a mission to clear 99 sectors of space from hostile aliens. The spaceship is located at the bottom of the screen and it can only stop on one of five beams. You are armed with both lasers and torpedoes; torpedoes are more powerful and can destroy more enemies compared to lasers, however you only get three per level. To complete a sector, you need to destroy fifteen white flying saucers. After all saucers are destroyed, the sector sentinel passes by which can be destroyed for extra points. Each even number sector up until sector 16 will add a new type of enemy to deal with. These additional enemies will just try to slow your mission, though, only the saucers need to be destroyed to advance. Occasionally a rejeuvinator will appear; if this is collected, you can earn an extra life. But be careful, because if you accidentally shoot the rejeuvinator it will turn into an enemy! Rating: Not rated yet Times Played: 487 | david man45 36,098 |
Personal Best: N/A |
| A 3D shoot 'em up. You have to guide a fleet of four merchant space freighters to Earth with vital supplies. Hostile aliens have sighted you and forced you enter a dangerous asteroid belt. And now, you must try to avoid these asteroids, to destroy the Robot mines and alien space ships and also contend with fuel shortages and prevent the deflector shields from over-heating. Rating: Not rated yet Times Played: 271 | Dojah 57,550 |
Personal Best: N/A |
| A collection of two separate games/learning tools. The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row. The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played. Lower difficulties provide a constant tone to refer to and visual help on the note being used. Higher difficulties provide a single playing of the tone and no visual help. Rating: Not rated yet Times Played: 334 | cecil 9,900 |
Personal Best: N/A |
| In Breakout, there is a wall of bricks along the top of the screen and your goal is to destroy the entire wall one brick at a time! To do this, you control a paddle at the bottom of the screen which is used to reflect a bouncing ball into the bricks. When the ball hits a brick, it will destroy it. You start with five balls, and the game ends when all five fall off the bottom of the screen. Also included are several game variations, including breakthru (the ball will go straight through bricks instead of bouncing back), timed breakout (you have a time limit to gain as many points as you can), and invisible breakout (the bricks are only visible for a short while after one of them is hit). Rating: Not rated yet Times Played: 481 | cecil 286 |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 334 | |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 358 | |
Personal Best: N/A |
| Your player is a Cabbage Patch kid with pigtails who is having a day at the park. A day that includes jumping onto vines and leaping over holes and bouncing onto correct platforms. A misplaced jump will lose a life and additionally there are a few creatures such as bees who end the player's turn when touched. There are several screens of challenge with different combinations of obstacles. Rating: Times Played: 576![]() ![]() ![]() ![]() ![]() | joshdeal 56,750 |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 308 | |
Personal Best: N/A |
| You are at the carnival, and are going to take a chance at the shooting gallery! Your goal is to earn as many points as possible by shooting the various targets before you run out of bullets. In addition to the assorted targets that float by, there are boxes which can be shot to earn additional bullets. You also need to be careful of the ducks! From time to time, a duck will fly down and eat some of your bullets if you don't shoot it first. You move on to the next round of game play when the rack has been cleared of all the targets, and the game ends when you use up all of your bullets. Rating: Times Played: 581![]() ![]() ![]() ![]() ![]() | SirDragoon 99,990 |
Personal Best: N/A |
| In Centipede, players control a magic wand that is used to square off against a horde of nasty bugs that make their way through a mushroom patch. The Flea falls straight down towards the player, laying fresh mushroom in its path. The Scorpion runs from side to side across the screen, turning mushrooms into poisonous toadstool, which cause the Centipede to behave irrationally and dive bomb the player. Spiders jump up and down towards the player; the closer he is, the more points are earned (300, 600, 900) . And the Centipede makes it way down the playing field. Shooting segments cause the Centipede to split off and form multiple targets. Shooting any bug turns it into a mushroom, which can block (or speed up) the bugs on the playing field. If any of the bugs touch the wand, it's lose a life until Game Over. Centipede was created by Ed Logg, and used a trackball in the original arcade version. Rating: Not rated yet Times Played: 542 | cowetajacket 54,845 |
Personal Best: N/A |
| In this action game you play the part of Chuck Norris on a quest to reach a monastery where an important leader is kept hostage. The game consists of several different screens: when beginning and between fights you will see a view of the path that leads to the monastery. Walking along the path, you will encounter numerous enemies. When fighting, the view switches to a close up of your current location. By pressing the joystick button and moving the joystick in one of four directions you can perform various kicks, punches, and blocks. The enemies you encounter are varied, and some can only be defeated by certain moves. The path you walk along will occasionally split up into two or more choices; when this happens, only one choice is correct and the others are dead ends. If you choose incorrectly, you'll have to back track a bit and try again. Beginning as a white belt, you will slowly increase in rank as you win fights. By the time you reach the monastery you need to earn black belt status in order to defeat the deadly ninjas inside! Your quest must be completed within a time limit, or the game is over. Walking off of the path or losing fights will also cause you to lose even more time. Rating: Times Played: 454![]() ![]() ![]() ![]() ![]() | joshofsilence 32,700 |
Personal Best: N/A |
| An extremely faithful port of the famous jump-n-run platform arcade game. Run, jump, and climb your way through a dangerous jungle while avoiding various animals and projectiles. Includes the introductory animations and features the arcade version's sliding screen transitions. Rating: Not rated yet Times Played: 448 | Billy Hoyle 22,090 |
Personal Best: N/A |
| Cosmic Avenger is a side scrolling shooter based on the arcade game. You are the pilot of a space fighter on a dangerous mission above a hostile alien planet. Your goal is to earn as many points as possible by using your missiles and bombs to destroy the various enemies you'll encounter. The aliens are armed with deadly missiles, ufo's, fuel domes, barrage guns, torpedoes, mines, tanks and more. You need to destroy as many of these as you can before they destroy you! Rating: Times Played: 395![]() ![]() ![]() ![]() ![]() | cecil 52,320 |
Personal Best: N/A |
| The object of Cosmic Crisis is to defeat all of the enemies of each stage thereby advancing to the next, harder stage. To do this you'll need to dig holes in the green levels by holding down the "x" button. Next you'll have to lure the enemies into your holes and fill them up quickly by holding down the "z" button. If you're not quick enough the enemies will escape! As you progress into harder levels you'll encounter harder enemies that will need to be dropped through more consecutive layers. Rating: Not rated yet Times Played: 348 | SirDragoon 38,750 |
Personal Best: N/A |
| A very simple hack. The object of the game is to destroy the opponent's ship before it destroys you. You must maneuver your ship left and right to get a good shot on your opponent while evading his shots at the same time. To further complicate things there's a series of two asteroid belts moving across the field between you and your opponent. Rating: Not rated yet Times Played: 250 | |
Personal Best: N/A |
| Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell! Rating: Not rated yet Times Played: 299 | |
Personal Best: N/A |
| In this game you and a friend can select a male or a female dancer. Once their genders are selected you may select a multitude of different dancing moves for them to perform and watch as they act out your choreography on stage. Rating: Not rated yet Times Played: 290 | |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 311 | |
Personal Best: N/A |
| Defender put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces. Armed with "smart bombs", and the ability to use hyperspace to move quickly around the planet, the player ship must fight against Bombers, Pods, Swarmers, Baiters, and Landers - that can capture the humanoids and transform them into deadly and relentless Mutants. Fail to save the humanoids from freefall or Mutant transformation, and the planet is destroyed. Eugene Jarvis' Defender has been widely regarded as one of the most popular and addictive space shooters of the early 1980's Rating: Times Played: 442![]() ![]() ![]() ![]() ![]() | cowetajacket 658,550 |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 267 | |
Personal Best: N/A |
| Dig Dug was never released on the ColecoVision. This game is a hacked version from the Intellivision to work on the ColecoVision. Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points. Rating: Not rated yet Times Played: 602 | cowetajacket 557,410 |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 817 | elrod21 99,900 |
Personal Best: N/A |
| Mario has kidnapped Junior's Papa! Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's Father. Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on the heads of his foes. The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored. Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb away faster, or by jumping over his foes. However, any long fall or falling into the water on certain levels will mean the loss of a life for Junior. In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the boot. Once all four levels are cleared, the game levels will start over at a higher difficulty. Like the original Donkey Kong, the earlier 1980's console versions do not have all of the levels and animations from the arcade. Rating: Times Played: 956![]() ![]() ![]() ![]() ![]() | 902silverminer 146,400 |
Personal Best: N/A |
| On the screen are three images of Dr.Seuss characters (such as the Cat in the Hat, the Grinch and more...) standing upright next to each other. At the touch of a button all their parts (head, body, feet) are scrambled up and it's up to the player to put them back together again. The game board is displayed as a 3x3 grid. Only one piece may be 'held' at a time, leaving a blank space on the board which other pieces of the puzzle can move in to. Harder levels introduce concepts such as rotation to the mix. Matching two or three parts of any creature together produces an animated acknowledgment in the form of movement. Matching all the parts of all the creatures together wins. Rating: Not rated yet Times Played: 294 | |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 257 | |
Personal Best: N/A |
| Driving around in the car known as the "General Lee", you must avoid all sorts of obstacles in an attempt to catch up to Jeremiah Stinge. Beware though as Boss Hog and his police force are trying to chase you. The Duke boys are as usual on the side of right in this scenario and it's Jeremiah who has orchestrated things to put them on the wrong side of the law. The game play is a top-down view of your vehicle heading down a path vertically across the screen. Also on the screen is your speedometer, a bonus timer (faster times mean more points!) and a gear shift. The General Lee itself has gears 1 through 4 and higher gears mean MORE SPEED. As for obstacles, the path ahead of you is full of hills and oil slicks making it difficult to catch up to (and pass) your prey. Successful completion of levels results in faster chases and more obstacles on the road. Also an increased "Boss Hogg" presence.TV Rating: Not rated yet Times Played: 591 | |
Personal Best: N/A |
| The Escape from the Mind Master is a Coleco Homebrew adventure game. The object of the game is to find your way through numerous mazes. To do this you'll need to locate different shaped keys and place them in their corresponding slots to unlock doors. You may only carry one key at a time. To prevent you from doing this are enemies exploring the mazes and traps that have been set for you. As you progress through the game the mazes become more and more complex and the enemies more plentiful. Rating: Not rated yet Times Played: 306 | |
Personal Best: N/A |
| Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals. The first level is the amoeba stage where you need to eat all the DNA on the screen while avoiding the spores, microbes, and antibodies that are trying to stop you. The second level is the tadpole stage. The tadpole needs to eat three flies to move on to the next stage while avoiding the very hungry fish. Next is the rodent stage, where you need to eat five blocks of cheese while avoiding the snakes. In level four you need to guide a beaver across alligator infested waters to retrieve sticks and build a dam. The fifth level is the gorilla stage, where your gorilla has to use coconuts to fight off monkeys that are trying to steel its orange stash. And finally is the human stage, where you have to use a laser gun to fight off mutants that are trying to take over the earth. Rating: Not rated yet Times Played: 301 | 902silverminer 2,612 |
Personal Best: N/A |
| Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along! Rating: Times Played: 300![]() ![]() ![]() ![]() ![]() | |
Personal Best: N/A |
| Fall Guy is an illegal release by Fox Entertainment. In this driving game you must navigate the streets while avoiding the police and making hair-pin turns. Also watch your cashe because it'll cost you every time your tank hits empty! Rating: Not rated yet Times Played: 314 | |
Personal Best: N/A |
| This is an extremely convoluted version of Breakout. The game has two concave paddles instead of one flat one. Flying spaceships and turtles. Two different flames you can hit for point as well as bricks on both sides. In the middle is a bonus you can get to. Rating: Not rated yet Times Played: 243 | trippykid 27,340 |
Personal Best: N/A |
| As in SimCity, you start off with an empty map to fill. In Fortune Builder it's a fictional eastern seaboard with plains, lakes and a mountain range to the west. But, unlike SimCity, your goal is to reach a certain financial net worth within a certain number of ''years,'' not to simply have a healthy city. The net worth and the time limit are chosen from the game select screen before starting a game. In Fortune Builder, you build roads and bridges like in SimCity, but you are more of a developer than a mayor or zoning authority. You also build resorts, amusement parks, stadiums, marinas, docks, casinos, ski lodges, factories, condos, cottages, apartment blocks, oil wells, drilling rigs, fishing fleets, mines, etc. Fortune builder used an algorythm to calculate income based on an object's proximity to other objects. That is, placing certain objects close to other objects would either enhance or lower the earning potential of those objects. For instance, a vacation resort next to a factory may not do so well. However, an apartment building next to that factory does great! And that resort would do much better next to a hotel, the seashore, and/or a marina. Well connected roadways are also vital, as no one can visit a resort without roads, and the factory cannot operate without roads to bring in raw materials and to ship out the finished goods. A factory does best with a mine nearby, and a bunch of roads. An amusing, yet useful, element of this game was the tiny, little, bug-like dots which crawled along the roads. These were supposed to be cars, and the number of them on any given stretch of road gave a loose indicator of how well the establishments along that roadway were doing. These cars would even pull into and out of properties which were doing very well. I loved to watch the cars and imagine the tiny drivers, and what the view must be like from their standpoint. To make things unpredictable there was also a news-ticker which separated the top half of the screen from the bottom. Periodically, headlines would scroll across announcing disasters or perhaps fortunate events which would affect certain portions of your empire. A typical headline might read:''Termites Hit Condo Owners for Big Renovation Costs!'' or ''Record Snowfall Contributes to Best Winter On Record for Ski Resorts!''. Rating: Not rated yet Times Played: 677 | |
Personal Best: N/A |
| Rating: Not rated yet Times Played: 248 | |
Personal Best: N/A |
| In Frantic Freddy you play a water bug who must climb a burning building to put out fires. Different types of fires need to be extinguished in different ways. You may only climb up and down the poles though some fires can jump from level to level and give chase while others are more random. Rating: Not rated yet Times Played: 260 | Winnebagel 10,200 |
Personal Best: N/A |
| Frenzy is the sequel to Berzerk and game play is similar. You are chased around a maze of rooms by various robots and your player must avoid their lasers and shoot them back to destroy them. There's only so much time the player can stay in a room before a "Robot Attacks" occurs and a smiley face of death moves in on the player. In Frenzy there are also reflective mirrors in place of certain walls which reflects shots back and allow you to ricochet your fire. Also unique to Frenzy are four "device rooms" with a special icon in the center of the room that may be destroyed for bonus points and a special effect within that room. Rating: Not rated yet Times Played: 460 | stevencassidy13 100,582 |
Personal Best: N/A |
| Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made. The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away from their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder level. Rating: Times Played: 798![]() ![]() ![]() ![]() ![]() | Gilligan2346 16,210 |
Personal Best: N/A |
| In Frogger II, you need to guide your frog to safety in three different locations. Starting out underwater, reach the top of the pond while avoiding dangerous alligators and fish (you can ride a turtle for safety!). Once on top of the pond, hop across logs, birds, and even a whale to the life preserver trailing behind a tugboat. In the third location you have to hop across a flock of birds to reach a cloud at the top of the screen. Each frog has a time limit to safely reach one of the homes on each of the three screens. You move on to the next level when a frog has safely reached each of the homes on all screens. Rating: Not rated yet Times Played: 442 | lestat7902 27,859 |
Personal Best: N/A |
| Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available. Rating: Not rated yet Times Played: 318 | stevebro 12,300 |
Personal Best: N/A |
| Galaxian is a shoot 'em up in which the player is at the bottom of the screen, with an arrangement of aliens at the top. The player moves left and right to aim at an alien, then shoots a bullet up the screen, and the alien it hits is killed. The aliens are classed as Drones, Emissaries, Hornets and Commanders, with those higher up the screen scoring more points when destroyed. At set intervals an enemy will move down the screen towards you, escorting a bomber, which is a moment of high danger. Clear a wave and another is generated. Rating: Not rated yet Times Played: 414 | Winnebagel 62,700 |
Personal Best: N/A |
| You start off basically equipped with a dagger and leather armor and by choosing a number between 1 and 99 generate your dungeon. Once you begin, you are treated to a top-down dungeon that you must explore and obtain it's treasures. Treasures which include new swords, bows, healing slaves, precious items and magical scrolls. Beware, many of these treasures are guarded by an assortment of creatures including snakes, swamp rats, bats and many more. The dungeon area is hidden except for the portions you have explored. Interaction and enemies may only be seen in the room you are in. Apshai has several interesting ways to interact. Your options for actions include fighting with your equipped weapon, a LOCATE spell to discover traps in the room, a SEARCH spell to discover hidden doors inside of room which would otherwise look like ordinary walls. You may also use many of the items and scrolls you pick up in the dungeon... and the option to leave the dungeon for the next one whenever you think you've explored it enough. Dungeons get progressively more difficult with faster and more vicious enemies. Rating: Not rated yet Times Played: 403 | cecil 31,715 |
Personal Best: N/A |
| Gorf is a combination of gameplay between Space Invaders, Buck Rogers: Planet of Zoom and something else. The game itself consists of four levels. The first level has you behind a defensive shield, defending against an alien attack. The level is a top-down view, with your ship & shield on one side and the aliens on the other side. This is the Space Invader style gameplay I told you about, as the alien vessels approach closer and closer in their threatening row formation. The second level is similar to the first, only your defensive shield is gone, and the enemies tend to swoop down over the level as opposed to those row formations. Bonus ships also tend to appear in this level. The third level is a change, and has you entering hyperspace. Your only goal is to survive to the end of your journey. The viewpoint switches from a top-down view to a behind-the-ship view and in effect you are heading "towards" your destination. Alien vessels flying in circular formation try to stop you. The fourth and final level is similar to the first again, with some key differences... You fight not a wave of enemies, but a single one. A mothership with a glowing weak spot. Hitting the weak spot will instantly destroy it. The mothership also has that same shield that was yours in the first level. Finishing the game increases your rank and starts the game over at level 1 with a faster game speed for more challenge. Rating: Times Played: 518![]() ![]() ![]() ![]() ![]() | cowetajacket 27,940 |
Personal Best: N/A |